From Charles Stross’ blog:
Cubicle 7 Entertainment is producing a roleplaying game based on the award-winning Laundry series (The Atrocity Archives, The Jennifer Morgue, and the forthcoming The Fuller Memorandum) by the even-more-award-winning Charles Stross, and uses the also-award-winning Basic Roleplaying System (Call Of Cthulhu) by Chaosium Inc.
“We love the Laundry Files novels, so we’re really excited about this game,” said Dominic McDowall-Thomas, Cubicle 7 Director. “The world of the Laundry is a perfect mix of espionage, conspiracy and tentacled menace from beyond the stars.”
“The books are Lovecraftian spy thrillers. The best elements from both genres are thrown together with a sprinkling of long lost Nazis, terrorist cultists, other foreign governments wanting a piece of the action, as well as Her Majesty’s Civil Service.” added Cubicle 7’s Angus Abranson. [Read more.]
I expect this to be very fun. My introduction to Stross’ work began with an Analog review of The Jennifer Morgue, which begins with:
In The Atrocity Archives (reviewed here in June 2006), Stross presumed that mathematics, topology, physics, and computers all had the power to open portals and let the eldritch horrors of Lovecraft, et al., through. Naturally, there are government agencies whose business it is to prevent disaster, either by stopping meddlers (sometimes by recruiting them) or by cleaning up the mess after the meddling. One of their employees is Bob Howard, once a graduate student whose work became meddling, now a computer geek whose usual job at the Laundry was keeping the computers running smoothly until they needed him for something more active. [Read whole review — you’ll need to scroll down.]
Here’s what I wrote about The Atrocity Archives after I read it:
Lovecraftian SF with a hero named Bob Howard, how could I not check it out further? The Atrocity Archives is, essentially, a mashup of H.P. Lovecraft (Lovecraftian mythos, which I’ve long maintained is as much SF as supernatural horror), Neal Stephenson (post-cyberpunk SF), and Len Deighton (cold war spy thriller), all three of whom are thanked in the acknowledgements, with a great deal of government bureaucratic procedure tossed into the mix, all written in the comic vein (because, you know, a serious novel with this much paperwork due to actions such as killing a co-worker to stop a major demonic possession/transdimensional infestation would get tedious). A fun romp, and yet another novel I’d like to teach someday.
Call Of Cthulhu is an excellent RPG set in Lovecraft’s world—as if you couldn’t tell by the title :)—so it makes a logical starting point for a game based on the Laundry series, allowing the game designers to focus on world creation rather than game mechanics. I may have to pick this up just for the sake of reading it. (Yes, I have been known to read RPG rule and source books as you might read a novel or magazine.)